Thủ Thuật về Minecraft realistic survival Chi Tiết

Pro đang tìm kiếm từ khóa Minecraft realistic survival được Cập Nhật vào lúc : 2022-03-07 07:56:20 . Với phương châm chia sẻ Thủ Thuật Hướng dẫn trong nội dung bài viết một cách Chi Tiết 2022. Nếu sau khi Read tài liệu vẫn ko hiểu thì hoàn toàn có thể lại phản hồi ở cuối bài để Mình lý giải và hướng dẫn lại nha.

Tough As Nails Mod 1.18.1, 1.17.1 is a survival mod that aims to increase difficulty through realistic features such as thirst and body toàn thân temperature. There are other features that tie into it as well, like a seasons system with changing grass/foliage colors, temperature shifting for snow in biomes that don’t normally get any, and more.

Nội dung chính

    Screenshots:How to install:Tough As Nails Mod 1.18.1, 1.17.1 Download Links:I suggest you use MCPatcher to install this mod.Do you like this mod? Check out my other mod(s):DescriptionIn config file :0.3.12: Recipes by the CampfireVertical SliceSource Code and LicenceHow to use Kotlin³ in your project?How to use Kotlin³ in your project?

This mod adds a bunch of new items, armours, drinks, potions and much more. This mod adds realism to Minecraft creating a thirst and temperature system. Realistic Minecraft. Real life Minecraft mod.

Features:

    Seasons Thirst Body Temperature Lowered Starting Health

Blocks

    Season Sensor Campfire Rain Collector Heating & Cooling Coils

Items

    Thermometer Season Clock Canteen Lifeblood Crystal Charcoal Filter Ice Cube Ice Charge Freeze Rod Freeze Powder Jelled Slime Dirty & Filtered Water Bottles Juices Potions

Armor

    Wool Armor Jelled Slime Armor

Mobs Status Effects

    Hypothermia/Hyperthermia Thirst Cold/Heat Resistance

Screenshots:

Check out the official Tough As Nails wiki for more information about the mod, crafting recipes, and more.

Requires:

Minecraft Forge

How to install:

Make sure you have already installed Minecraft Forge. Locate the minecraft application thư mục.

    On windows open Run from the start menu, type %appdata% and click Run. On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the thư mục Application Support and look for Minecraft.

Place the mod you have just downloaded (.jar file) into the Mods thư mục. When you launch Minecraft and click the mods button you should now see the mod is installed.

For Minecraft 1.10.2, 1.9.4

Download from Server 1 – Download from Server 2

For Minecraft 1.11.2, 1.11

Download from Server 1 – Download from Server 2

For Minecraft 1.12.1, 1.12

Download from Server 1 – Download from Server 2

For Minecraft 1.12.2

Download from Server 1 – Download from Server 2

For Minecraft 1.16.5

Download from Server 1 – Download from Server 2

For Minecraft 1.17.1

Download from Server 1 – Download from Server 2

For Minecraft 1.18.1

Download from Server 1 – Download from Server 2

3.7 out of 5 ☆ ☆ ☆ ☆ ☆

This mod was originally requested by Pyrosparker. I looked it over and thought, “Hey, that’d be fun to make!” So here we are. I made this mod, and now you can tải về it. Pretty cool. See the forum thread for more information, a usage guide, and a better description.

I suggest you use MCPatcher to install this mod.

Realistic Survival

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Page 2

This mod changes the blocks generated when lava and water meet. So, when Cobblestone, Stone or Obsidian would be generated, there are chances that other blocks are generated.

By default, only when Stone would be generated there are chances that iron ore, gold ore, redstone ore, lapis ore or diamond ore is generated instead, but this can be sufficiently customized, check out the wiki.

Do you like this mod? Check out my other mod(s):

    Straw Golem – A new straw golem that can harvest crops for you!

Flowstone

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Page 3

Hi this mod will make you can bow shot precisely in the distanc.This mod create for see player is behind block you can’t see, but this some not x-ray, this just give you zoom camera for bow shot precisely in the distanc.

In mod have distance scope x5, x10 and x20 only when you zoom you will see evidently but in how shoot you want shift target just slight.

        

Video(please enable subtitle)

://.youtube/watch?v=7ZnJfzKJXq8

How to Install :
– Download forge and install.
– Donwload this mod.- copy this mod to %appdata%.minecraftmods- enjoy :)How to use :Press + or – on number key right hand.

press Z for zoom

BowScope

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Page 4

From the Creator of Opposite Dimensions, here is the light-weight easy to use mod; SleepingBags+.

These sleeping bags are easy to craft and do not set your spawn point, this means it is perfect for your adventures!

SleepingBag+

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Page 5

This mod adds more features to the vanilla chest.

Features:

    Items no longer get dropped after destroying the chest.
    Renamed chests stay renamed after mining.
    Tooltip with chest contents
    Quark Compatible

Do not report bugs in the comments, go here instead!

Better Chesting (Discontinued!)

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Page 6

Alchemy Craft 2

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Page 7

A minimalistic configurable mod that alters damage taken with a modifier by players and other entities. It’s both possible to decrease and increase the damage.

Configurable
alterEntityDamageTaken (default = true): Modifies the damage another entity receives
alterPlayerDamageTaken
(default = true): Modifies the damage a player receives
entityDamageModifier
(default = 2.0, min 0.01, max 20.0): The global damage modifier for other entities.
playerDamageModifier
(default = 2.0, min 0.01, max 20.0):

The global damage modifier for players.

You might be interested in my other mods!

Feel không lấy phí to tư vấn my next project by donating a coffee here! 🙂

Altered Damage

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Page 8

Welcome to HUDWidgets; my latest project!

HUDWidgets came around due to another mod I’ve made; FlenixTweaks.

Basically, HUDWidgets disables the in-trò chơi HUD, and replaces it with a new system. The system is designed to tư vấn any mods which alter vanilla settings such as the maximum health, armour or hunger values – as well as be aesthetically pleasing.

The mod is 100% configurable, except the disabled vanilla componants. You can move around and retexture all of the widgets as you desire, as well as disabling any you don’t like. Some widgets even have multiple styles to choose between!

The configuration stage can be quite tricky to master, so I’ve put a wall of text the start to try and explain it. I recommend sticking with Anchor mode until you get the hang of it.

Future Plans – More Widgets (Open to suggestions!)

– In-trò chơi config editing Done! Using Forge’s official system for this.

– Server forced configs*

– Player name-plate view distance configuration Handled through my RenderTweaks mod instead.

    Forced configs are clever. Upon joining a server, the server will send the config file to the client as a data packet. The client can then read this packet and apply all of it’s settings automagically, without any need for a reload.
    By doing this, you can join any server and get a totally different feel to the trò chơi, without even needing to reload!

Known Bugs – Currently none 🙂

Config Repository I will be making a repository in the future for new configuration sets. Anyone will be able to upload and tải về a config from there, making it easy to share new and unique layouts. I will offer official ones too, for example a “Vanilla” style layout.

Licensing & Modpacks This mod is open-source, but not open-license. You are welcome to look my source for your own learning, but please don’t copy-paste it. You may not redistribute this mod on any other site without my explicit consent. You may include this mod in any public or private modpack, so long as you credit me. I’d really like it if you let me know; just drop me a comment or message and I’ll promote your pack for you too!

Contact If you want to get in touch or just keep up to date, you can do so in many ways!

Follow me on , Like me on Meta

Join IRC for a chat
Pledge to me on Patreon

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Page 9

Hardcore Item Stages is an Addon for Item Stages which adds two features:

    Staged items are hidden behind a red question mark
    Staged items are all dropped out of your inventory, not just those in your hand

Both features can be turned off in the config.

This mod requires Item Stages

Hardcore Item Stages

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Page 10

A small add-on I made for Thaumcraft in 1.12 because there were items from Forbidden Magic that I missed, but didn’t want to stick to the Dark ‘n Edgy theme.

Features

– Ring of Nutrition: Throw off the tyranny of food!

– Shovel of the Purifier: Break those nasty purple taint blocks when they show up on your property

– Bloody Scrivener’s Tools: Use LP instead of having to refill them with ink. (Only if Blood Magic is installed)

Lost Magic

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Page 11

This mod adds only 2 items:

Terminal – here you can print a random contract and get a reward for its execution.

To fulfill the contract in the inventory of the player must be the necessary items(they are specified in the description of the contract), after the terms of the contract, click the RMB with this item in hand and reward will dropped into the inventory.

What’s new in 1.5?

At first, the contracts were rebalanced, and now you can’t get 64 stars for 1 bone(or you can, but the chance of such an sự kiện will be extremely small)

Then, added a new item – battle pass. Drops with 5% chance of the monsters and works on the following principle: you Specify a random mob that you want to kill a certain number of times to get the reward.(Right-Click with this item in hand to get a reward)

Contracts

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Page 12

Have you ever wanted to craft spawn eggs? Ran out of those pesky passive mobs to harvest?  Well now you can spawn them in survival using this mod and some easily acquired items! 

Crafting Recipes: 

(all crafting recipes are shapeless and can be done in the 2×2 survival inventory.)

Sheep Egg = 1 egg + 1 wool block.

Cow Egg = 1 egg + 1 raw beef. 

Pig Egg = 1 egg + 1 raw pork.

Horse Egg = 1 egg + 1 apple.

Wolf Egg = 1 egg + 1 bone.

Ocelot Egg = 1 egg + 1 fish.

Llama Egg = 1 egg + 1 leather.

Parrot Egg = 1 egg + 1 feather.

Rabbit Egg = 1 egg + 1 rabbit hide. 

Bat Eggs = 1 egg + 1 flint.

Mooshroom Egg = 1 egg + 1 red mushroom.

Villager Egg = 1 egg + 1 emerald. 

Craftable Eggs

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Page 13

ViesCraft Tweaker adds the functionality to use CraftTweaker (1.11.2) with the Aircraft Workbench recipes and adds a config to replace the jei plugin in ViesCraft with a more in-depth plugin and fixes some interfaces.

It also adds the ability to customize the fules that the airships take.

Only for 1.11.2, the 1.12 version of ViesCraft uses regular crafting recipes.

The removal and adding of recipes is the same as normal crafttweaker except you need to replace “recipes” with “mods.vctweaker”, example:

mods.vctweaker.remove();
mods.vctweaker.addShaped( * 4, [[, null], [null, ]]);
mods.vctweaker.addShapeless( * 4, [, ]);

Modpacks?

You are không lấy phí to use this mod in modpacks.

ViesCraft Tweaker

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Page 14

A mod adding the friendlyfier item, which allows you to make a hostile mob friendly forever.

Friendlyfier

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Page 15

A pickaxe with fortune 10 kinda op. Kinda hard to make if you aren’t a hardcore miner like me. This was a personal mod but I said fudge it and posted it just in case I deleted it on accident.

Miners Pick

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Page 16

Description

Mobs’ crops add a new type of mob farm to the trò chơi.

It add a crop for each mob in minecraft.

It also automatically create a seed for all the mobs added by the other mods in your “mods” thư mục.
A crop spawn a mob a bit like a mob spawner and restart to grow from 0.

So , you can build a big mob farm with the seeds of all the mobs you would like gain their loots , to replace the old mob spawner !

Images

                                                 

Issues

If you have any request , bug report, Any idea to improve the mod ? …. Please post an issue here.

The new v2.2.0 adds a new crafting system using the “seed maker” block !

more info on the wiki.

planned :

– backport 2.2.0 to minecraft 1.11.2 , 1.10.2 and 1.7.10.

Wiki

Go to the wiki

ModPack

You can use the mod in your public mod pack.

In config file :

    Change spawning mode (default: by harvesting the crop).
    Enable/disable bone meal on seeds (default: disable).
    Whitelist to add any mob seeds.

    Blacklist to remove any mob seeds. 

My other mods : 

    Infused ring
    Leveled difficulty

Mobs’ crops

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Page 17

In the spirit of MC 1.12 “World of Color Update” this mod add 300+ new colored blocks.

Added in V1.0.0 (initial release)

    16 Colored Bricks : Blocks, Stairs, Slabs, Pillars
    16 Colored Quartz : Blocks, Stairs, Slabs, Pillars
    16 Terracotta: Stairs, Slabs, Pillars
    16 Stained Glass: Stairs, Slabs, Pillars, Doors
    16 Plain Doors

Added in V1.1.0

    16 Concrete Bricks: Blocks, Stairs, Slabs, Pillars

Added in V1.2.0 (beta 01)

    16 Colored Brick Walls
    16 Concrete Brick Walls

This mod is  MC server 1.12 compatible.

!! The V1.2.0 increase memory use by approximatively 300Mo. The walls are heavy because of their facing variations.

More Blocks Please

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Page 18

Naught but stone, ice cold water, and Monsters en-masse hunting you down in this forever dark place.

Can you survive and thrive in this place where the sun has never shone?

Underworld makes use of the Nether’s terrain to create a massive cave-world that has overtaken the “Overworld”.

Underworld uses several tricks to keep it’s worldgen as light-weight as possible, sometimes even managing to complete worldgen 25% faster than vanilla!

Underworld also brings (very) few new blocks & items to help:

    Hang Vines spawn in the ceiling of this massive cave-system, and are Ore-Dictionaried to vanilla string.
    The Brazier is a decorative light-source, but requires flint-and-steel to be smacked on it to light up.
    The Lantern is a dynamic light-source to help you as you venture around in the eternal night of Underworld.

Underworld is extremely young, so there will be bugs and issues. Please help by finding them all!

To generate an Underworld map:

SinglePlayer: Just select “Underworld” in the available maps, just like you would select a flat map.

Multiplayer: In the server.properties file, change the line: level-type=DEFAULT to level-type=CAVES, and be sure to delete the level.dat & overworld region files.

0.3.12: Recipes by the Campfire

    Updated Mob-Spawning mechanics.

      Squids are now being force-spawned manually.
      Disabling force-spawn for Roots entities.
      More than doubled amount of mobs allowed to co-exist in a 64x128x64 area (7-16).

    Updated JEI tư vấn to 3.14.7.416.
    Added MineTweaker Support for the Metamorphic Table.

      Read here to learn how to add and remove recipes.

    Removed the Sugar Pile from the creative tabs. Right-clicking sugar on the ground will still place them.

      Placing the sugar down is vital to the pile’s interaction with hostiles. Placing the pile down, directly circumvented it.

    Changed how the Sugar Pile’s interact with hostile entities.

      Removed the “Fireflies push hostiles away” ability.
      Made Fireflies “daze” hostiles instead. Hostile entities will now freeze in place and watch the Fireflies.

    Trimmed the chance for Moss-Stone to spawn, from 5% to 4%.

Source-Code can be found here: ://github/Matryoshika/Underworld
Please post issues mentioned GitHub!

Underworld

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Page 19

More Gen is a mod for the Minecraft generation of Minecraft 1.12.2.

This mod add a lot of new biomes, pants, structures, and mobs.

Finally, this mod has created withe the software MCreator. ://mcreator

This mod is us english basic, but you can also change it for french from France, Canada, Belgium, Suisse, and Luxembourg.

Subscribe you to my Youtube Channel so as not to miss the progress I’m making on my mod.

 ://.youtube/channel/UC1cINHyBC2GT8tEHtwDCCAw

New Biomes :

    Fallen Oak
    Fallen Spruce
    Fallen Jungle
    Mesa Desert (Desert with red sand)
    Desert of Stone (Desert with just stone. See pictures for more informations)

New Mobs :

New Structures :

    Fallen Oak Trees
    Fallen Spruce Trees
    Fallen Jungle Trees
    Barn
    Little Stone Rock
    Little Andesite Rock
    Little Granite Rock
    Little Diorite Rock

New Plants :

    Tulips (Yellow, Blue, Light Blue, Pink, and Purple. new texture for Red Tulip)
    Corn and Corn Seeds

More Gen

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Page 20

 UPDATE 1.10.2 : This still exists but no longer as a standalone single item mod.  See downloads ://mods.curse/mc-mods/minecraft/239286-cyclic , a mod where you can turn off any items you dont want in config.

New carrots that upgrade and change your horses.  Allows access to the Zombie Horse and Skeleton Horse entites that are already in the vanilla trò chơi, but not accessible.

Lapis Carrot:

Changes the horses variant (brown, grey, black, etc).

Emerald Carrot:

Feed it to your horse and it will switch the horse type; rotates between standard, zombie, and skeleton.

Diamond Carrot:

Adds one heart of health to the horse.

Two new items added in 1.1.0:

Ender Carrot

to increase horse jump height

Redstone Carrot

to increase jump and speed.

Config file added ‘samshorsefood.cfg’ will let you control the maximum value that health, jump, and speed is allowed to get to.

Horse Upgrades

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Page 21

Project Zulu is a minecraft mod that attempts to add flavor to minecraft by adding unique mobs, blocks, and structures to the overworld. For example a new block Nightbloom is added which changes form and glows night. A common structure found is the labyrinth, showcased below, that contains two types of monsters: Minotaurs and Haunted Armor.

Important

The Official wiki contains specific details on all blocks, structures, and options provided by Project Zulu. The Minecraft Forum Thread is a good place to be kept up to date with the latest version. Also via Blog or .

Issues should be reported to the project issue page and the Minecraft Forum Thread.

Vertical Slice

This video illustrates a procedurally generated structure, the Labyrinth, and the monsters, Minotaur, that can be found within its halls.

://.youtube/watch?v=YrgbmvSxMns

Source Code and Licence

Source code is hosted on Github Here. The mod is licences under Apache 2.0, visit the github project page for a copy.

Project Zulu

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Kotlin³ provides an easy-to-use Kotlin Language Adapter and helpers to develop Minecraft Mods in Kotlin.

How to use Kotlin³ in your project?

To use Kotlin³ in your project add the following code to your build.gradle:

repositories jcenter() maven url “://dl.bintray/stefanwimmer128/maven”

dependencies
// compile against Kotlin³ API
provided “eu.stefanwimmer128.kotlin3:kotlin3-api:$version”
// runtime include full Kotlin³ mod
runtimeOnly “eu.stefanwimmer128.kotlin3:kotlin3:$version”

And create your Mod like this:

@Mod(modid = “your-mod, modLanguageAdapter = “eu.stefanwimmer128.kotlin3.api.KotlinLanguageAdapter”)
object YourMod
// put your code here

Additional documentation can be found here.

Kotlin³

Dear youtuber!Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:

Step 1: Make video review for mods, addons, plugins, … which you like

Step 2: Upload this video to youtube and our link to your video description
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Page 23

Kotlin³ provides an easy-to-use Kotlin Language Adapter and helpers to develop Minecraft Mods in Kotlin.

How to use Kotlin³ in your project?

To use Kotlin³ in your project add the following code to your build.gradle:

repositories jcenter() maven url “://dl.bintray/stefanwimmer128/maven”

dependencies
// compile against Kotlin³ API
provided “eu.stefanwimmer128.kotlin3:kotlin3-api:$version”
// runtime include full Kotlin³ mod
runtimeOnly “eu.stefanwimmer128.kotlin3:kotlin3:$version”

And create your Mod like this:

@Mod(modid = “your-mod, modLanguageAdapter = “eu.stefanwimmer128.kotlin3.api.KotlinLanguageAdapter”)
object YourMod
// put your code here

Additional documentation can be found here.

Kotlin³

Dear youtuber!Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:

Step 1: Make video review for mods, addons, plugins, … which you like

Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to ://fb/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
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Page 24

Wool

——-

(This mod requires fabric >=0.2.x)

(After 1.14.1 : fabric >=0.3.x)

Wool is a mod about wool… but not exclusive. I will add features that I find useful and are missing in vanilla Minecraft.

Current features:

    Random sheep colors
    Shearer
    Tree Cutter
    Fans

    Wool Collector

    Wood Collector
    Alarm Block

Shearer:

Shears sheep (3×3 radius above the block). The wool will be dropped as item and can be collected via a Wool Collector (requires shears to work)

Crafting recipe:

Wool Collector:

Collects wool items (5×5 radius above the block) and stores them inside the block. (Can be extracted via hopper)

Crafting recipe:

Wood Collector:

Collects wood items (5×5 radius above the block) and stores them inside the block. (Can be extracted via hopper)

Crafting recipe:

Tree cutter:

Cuts tree in a 5x5x10 sized range. The blocks will be dropped as items and can be collected via a Wood Collector (requires axes to work)

Crafting recipe:

Fans:

Fans are currently creative-only because they still require some balancing. The block in the opposite direction to the ouptut must be empty to make the fan work. This behavior can be used to toggle the fan.

Alarm-Block:

Like a vanilla note-block but with a different sound.

Crafting recipe:

Wool

Dear youtuber!Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:

Step 1: Make video review for mods, addons, plugins, … which you like

Step 2: Upload this video to youtube and our link to your video description
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Page 25

Wool

——-

(This mod requires fabric >=0.2.x)

(After 1.14.1 : fabric >=0.3.x)

Wool is a mod about wool… but not exclusive. I will add features that I find useful and are missing in vanilla Minecraft.

Current features:

    Random sheep colors
    Shearer
    Tree Cutter
    Fans

    Wool Collector

    Wood Collector
    Alarm Block

Shearer:

Shears sheep (3×3 radius above the block). The wool will be dropped as item and can be collected via a Wool Collector (requires shears to work)

Crafting recipe:

Wool Collector:

Collects wool items (5×5 radius above the block) and stores them inside the block. (Can be extracted via hopper)

Crafting recipe:

Wood Collector:

Collects wood items (5×5 radius above the block) and stores them inside the block. (Can be extracted via hopper)

Crafting recipe:

Tree cutter:

Cuts tree in a 5x5x10 sized range. The blocks will be dropped as items and can be collected via a Wood Collector (requires axes to work)

Crafting recipe:

Fans:

Fans are currently creative-only because they still require some balancing. The block in the opposite direction to the ouptut must be empty to make the fan work. This behavior can be used to toggle the fan.

Alarm-Block:

Like a vanilla note-block but with a different sound.

Crafting recipe:

Wool

Dear youtuber!Have you a channel youtube and want to bring your Video to quality visitors?
Do you want your video to appear on our website?
Do you want to become partner with us?
Just 3 steps to become our partner:

Step 1: Make video review for mods, addons, plugins, … which you like

Step 2: Upload this video to youtube and our link to your video description
Step 3: Send the youtube video link via message to ://fb/9lifehack or leave a comment in the post. We will add your video in the our post, it will help you have more view.
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Page 26

This project is an update of the 1.7.10 ChocoCraft mod by clienthax.

Note: this is a bugfix/expansion specifically for the 1.7.10 version. The continuation for more modern versions (1.12) is ChocoCraft 3.

Here is the changelog, loosely in order of significance:

    Re-wrote config file system. Settings are now recorded in chococraftplus.cfg and older config files will be ignored.
    Renovated name generator—many new preset names are possible
    Wild chocobos no longer spawn with names
    Added “Random name” button to Chocobo GUI
    Added new chocobo sound effects
    Added fall damage sounds
    Added per-dimension spawning control
    Fixed Chocobo stats GUI centering
    Added new stats, including Stamina, Run, Sprint, Intelligence, Temperament, etc.
    Added eight new veggies and eight new nuts used to raise and breed chocobos. These can be eaten and used by the player in harvestcraft-oredict-compliant recipes
    Added Stablehand villager (Profession ID 19940402), which spawns in a village chocobo stable
    Changed seed and crop textures
    Gysahl Greens from previous versions have been changed to “Gysahl Garden” and are no longer usable as items. You can either craft these into three Gysahl Garden seeds, or plant and break them for a random veggie or nut.
    Wild and Cultivated Gysahl Gardens drop a random veggie or nut when broken
    Feeding Gysahl Garden veggies to chocobos increases their stats
    Loverly Gysahls from previous versions have been changed to Gysahl Seed Packets, which can be crafted into Gysahl Garden Seeds
    Garden seeds can be fed to chickens, just like wheat seeds
    Golden/Red/Pink Gysahls from previous versions have been changed to Nut Packets. You can craft one into a Param Nut, two into a Carob Nut, or four into five Porov Beans.
    Chocobos can now sprint, but doing so drains their health
    Re-engineered chocobo breeding tree and ability assignments (e.g. red chocobos have high jump. There are no more “Nether” chocobos.)
    The Chocopedia now saves the last page you were reading
    You can’t mate a chocobo with its parents or siblings
    Chocobo Following speed is now based on movement speed
    Chocobos following you will slow down when close, which should prevent the “run around you” bug.
    Removed surrounding open space check that prevented chicobos from growing up. They should now grow up when in pens–make sure they’re not lodged in a very tight space!
    Fixed a bug where a chocobo would look above your head after you dismount
    Chocobo looking angle now caps 45 degrees up and 30 down
    Removed Gysahl Cake and Gysahl Pickles
    Removed Chocobo disguise armors and Chocobo Whistle. They didn’t do anything.
    Removed string interaction with chocobo
    The growup timer rolling over during the chicobo’s death animation should no longer spawn an adult
    Changed Straw Bedding to use FF6 texture with 1.13 Wheat colors
    Corrected Yellow and Gold Chicobo colors
    Changed yellow chocobo eye color to better match logo
    Changed pink chocobo to be softer, redder pink
    Completely changed “purple” chocobo to be purple with gold highlights
    Changed spawn egg colors

“I’m updating from Version 4.1.5 from 1.7.10. What will change?”

    All chocobos now have randomized stats, as though they were spawned wild. All of them. There is a lot of variety in wild chocobo quality, so there’s a good chance your chocobos are all extremely sub-par now. You may need to go out and catch new ones and start your breeding again.
    Red and Pink chocobos are no longer just variations on gold. They each have their own abilities, and are an integral part of the breeding tree
    The Nether no longer has its own dedicated chocobo. No chocobos are immune to fire.
    Gysahls and all mutations have been changed into Gysahl Garden bushes or seed/nut packs so that you can get some head start with the new feeding and breeding system.
    All Gysahl Pickles and Cakes are removed.
    Most item and block textures have been changed.
    The Chocopedia has been completely re-written, except for maybe a page or two. It is much longer now, so that it can outline all the nuances involved in the new feeding/breeding system.

ChocoCraft Plus!

Do you like Chocobos? As mounts? Companions? Beasts of burden? ….Food?

You’re in luck! Chocobos can fulfill all of these niches!

Q.: “But horses exist. Why would I continue to use horses?”

A: Because horses are easier to find, easier to tame, and much faster and easier to ride immediately after being tamed. And they usually have much higher health, and can be armored.

Q.: “…So then, why would I care about chocobos?”

A: Because unlike horses, chocobos can improve! With enough time and care, many chocobos will far exceed the capabilities of any horse. And for caretakers who are especially invested, meticulous chocobo husbandry can unlock latent special abilities!

Q.: “Wow, tell me more!”

A: Not a question, but okay!

Break any Gysahl Garden bush, found across the world:

 It will drop any of a number of veggies, fruits, nuts, or beans:

Find a chocobo in the wild, and feed it! If done enough times, you will tame it (neckband) and it becomes yours!

Now you have a lot of options. You can fit the chocobo with a saddle and ride it (though it will not be cooperative AT ALL right away) and even give it saddle bags for portable storage! Or, for even more storage, you can give it pack bags and ask it to follow you (maybe):

…Or you can feed it to improve its stats!

Wait, stats??

That’s right! All chocobos have stats such as running speed, max health, cooperation, etc.

You can view some of these stats by right-clicking a tamed chocobo with your Chocopedia:

How do you make a Chocopedia? 

You can craft it:

But that’s a bit expensive, especially early on. So instead, you could right-click a book and quill onto a chocobo:

Or if you’re really hurting for resources, you can right-click a Chocobo Feather onto a bookshelf:

Great! So what’s the Chocopedia good for?

Oh gosh. So much. SO so much.

You can use the Chocopedia GUI to rename your chocobo, either manually or with a randomly-generated name:

You can also command the chocobo to [Wander], [Stay], or [Follow] you… but it only obeys options that its Temperament allows. “Friendly” chocobos will obey any command. “Stolid” chocobos won’t wander and will follow you reduced speed, and “Stubborn” chocobos can only wander.

My chocobo is slow and jerks around a lot when riding…

Wild chocobo stats vary a lot. You may need to tame a number of them until you find one with satisfactory stats. Remember that you can feed them to increase those stats! Moreover, with careful breeding, you can make ever-better chocobos!

My Chocobo is hurt! How do I heal it?

You can feed it gysahl garden veggies to heal it, or you can put it in a chocobo pen, where it will automatically heal:

Any patch of straw bedding (made from two wheat) close to a water-filled cauldron will count as a pen, and the chocobo will gradually heal when it stands on the straw.

You mentioned breeding and special abilities…?

Absolutely! You use nuts and beans to breed chocobos. Typically, the offspring will have stats based on its parents and the nut you fed them.

Some nuts result in offspring with lower stats than their parents, so those nuts are better when breeding chocobos specifically for slaughter. Or you can eat the nuts/beans if you like.

If you mate two chocobos under the right circumstances (often with the right nut), you can get any of a number of colorized specialty chocobos, each with a special ability like Water Tread and Soft Fall:

Those are just the first steps! From there, you can unlock more breeds, including the Royal Chocobo or for the extremely resolute breeder—the legendary Gold Chocobo

Wow! How do I obtain one of those many awesome chocobos?

Open your chocopedia and have a read! It’ll tell you absolutely everything you need to know.

Whoa, that’s a lot to read…

I did say it was absolutely everything you need to know—from taming chocobos, to obtaining gysahl gardens, to how every veggie and fruit and nut and bean affects breeding and stat growth. Don’t worry—you can quickly skip through the stuff you already know, and the book saves your page! You can open it up right near the area you left off. This is especially useful when deciding what to feed your chocobo.

I just want to ride an ordinary chocobo, right now, without hassle.

I’ll meet you partway.

Some villages contain a chocobo stable, attended by a stablehand:

The stable chocobo is especially fast, resilient, and obedient! Just slap on a saddle and you can ride this chocobo whenever and wherever you like!

However, the chocobo belongs to the stablehand, so you will not be able to increase its stats or breed it. If you want the powerful specialty chocobos, you’ll have to work for them!

Amazing! So when is this coming out for 1.12?

Never.

I made this mod for myself, and I only play on 1.7.10. It’s not because I don’t think more recent Minecraft versions aren’t good, but because many of my absolute favorite mods have not updated past that version.

In my opinion, the experience those mods provide alongside the effort I put into customizing, tweaking, and balancing them outweighs anything any modern version or mod can offer.

If you provide me 1.12 versions for every one of those mods, then I will consider porting CCP. Otherwise, please don’t ask.

ChocoCraft Plus

://.youtube/watch?v=aHVuWOED_nI

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